![]() ![]() Students soon found that all this could be used to create games as well, and titles like Empire (1973) and Spasim (1974) began to appear. ![]() The PLATO IV system, introduced in 1972, went as far as to offer vector-based graphics, a touch-screen interface and an Internet-like network, connected to thousands of other terminals across the globe. Created in 1960, it was a giant mainframe with user-friendly terminals designed to teach university students via a series of virtual lessons. One of such avant-garde computer systems was the PLATO (Programmed Logic for Automatic Teaching Operations). The legendary “Mother of All Demos” presentation, made by Douglas Engelbart in 1968, shows him using a mouse and window-based GUI, clicking on hyperlinks and chatting with a colleague via video conference while co-editing an online text. Yet some of these computers were way ahead of their time. It was only in the mid-70s when home computers began to appear – before that, all we had were giant machines that would weigh tons and occupy entire floors. With home computers being so omnipresent in our daily lives, it’s odd to realize just how recent a technology they are. ![]()
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